3d Animation:
10 years of professional Industry experience working in games, cinematics, and commercials
A short film project being worked on by myself and a few other friends in our limited free time.
It centers around a fake videogame starring my two main characters, Fox and Red, in what will ultimately be some comical combat.
Latest Computer Animation Demo Reel
2d Animation:
Here you will find recent tests done with Don Bluth, as well as college work from the years of 2001 at Art Institute of Pittsburgh.
Unfinished short introducing a new character I created specifically for this class, and her wild adventures in failure.
Unfinished 2d Short showing two characters with a deep seeded hatred of each other .
A FINSIHED Short about a plane attacking one of my characters: Fox. And how he deals with it. This was actually my second animation class ever.
I created these shorts in college of 2001. They are, at the most basic level, my first foray into 3d animation. But everything you will see was created by me. Models, textures, lighting. etc.
If you are interested in hiring me for anything, or would like to reach me for other reasons, contact: nate@lightningarts.com
Resume
Current as of: 3/14/12
In July 2010 I took a 2d animation class from master of the trade.. Don Bluth. 4 days to create this, all the while being given feedback from him, in person.
In September  2010 I took an online 2d animation class from master of the trade.. Don Bluth. 5 Weeks to create this, all the while being given feedback from him, over video every saturday.
A gift for a friend's Bday, and part of a large flash video. You can see the full thing here: http://dwellingofduels.net/crimson/NF3/
It was a silly project thrown together in about 2-4 Days (2 days animation, 1 day render, 1 day FX), but lots of fun and randomness.
If I ever finish FVR, it might play out something like this.
I worked on The Sims Medieval for EA and due to the sheer amount of animations created for it, I made a side reel dedicated to just a few. Only showing about maybe 1/10th the number actually created for the game.