Nate Horsfall
Freelance 3d Animator/Artist
San Francisco, CA 
​Cell: 415-728-3687

Field-Related Experience:

Drastic Games
Soundfall: Animated all 3d characters and environment assets, Learned level design in 1 month and created 80% of the shipped finished levels in 2 months, Assisted with song curation, assisted with QA tasks, extensive playtesting, and player feedback

Hasbro (CakeMix)
Nov'19-Dec'19 /  Oct'21-Oct'22
Hello Pinkie Pie :Web shorts: Animated characters on 4 different episodes which also included prop and camera work.
Mr. Potato Head Short: Animated characters on for an internal pitch

Free Range Games
Dec'18-Jan'19 / Mar'20-May'20
Google AR Demo: Animated 24 characters for a google AR event in Barcelona.
VR Safety demos: Animated a variety of characters for VR safety exercises. 

Rumble Entertainment
Mar'16- Sept'19
Unannounced Project: Lead Character Animator and animation outsource manager

Epic Games
Dec '15- July '16
Unreal Tournament 4: Character Animator

Gazillion Entertainment
Aug'12 -  May '15
Super Hero Squad Online:  Lead Character Animator and animation outsourcing manager

Nickelodean/MTV Games
July '11 - Nov'11
Unannounced Social Game: 3d and Flash Generalist

Electronic Arts
May '09 - May '09 /  Feb '10 - Feb'11  /  March'11 - June'11
​Sims 3: Character animator for a Sims 3 Web Advertisement
The Sims Medieval Base game and Expansion Pack 1: Character animator
Unannounced PC Game: Character animator

Shaba Games
Feb '08 - August '08
Spiderman Web of Shadows:  Character animator for in game animations and in game cutscenes

Oct'05 - March '06 /  July'06 - August'06  / May '07 - October '07   / Sept '08-December'08  /  Sept'09-Oct'09
Over The Hedge:  Character animator for 7 Full Game Cutscene cinematics
Death JR. 2: Root of Evil:  Character animator for 3 Full Game Cutscene cinematics
Shrek 3:  Character animator for 5 Full Game Cutscene cinematics
Sonic Rivals 2:  Character animator for over 40 in game animations
Bee Movie:  Character animator for the intro game cinematic
Xavier: Renegade Angel (Season 1): Lead on episode 1 and 7. Assistant animator on 3 and 9.
Marvel Ultimate Alliance 2: Lead on 2 prerendered cutscenes
How to Train Your Dragon: Character Animator for multiple game cinematics totalling about 1 minutes 30 seconds.

Backbone Entertainment
Jan '04 - Nov '04
The Incredibles CD ROM Game:  Lead Animator for required pre-rendered game animations. 
The Incredibles Downloadable Game:  Animator for in game animations.

Treanor Brothers Animation
​July '02 - Sept '02 / Dec '02 - Jan '04 / April '05- May '05 / June '09 – June '09
Whirl Tour: Animator on cinematics for Papaya Studios using character studio. 
Rise to Honor: Lead Animator dealing with Motion Capture Blending and cleanup. 
DJ Shadow Music Video- Mashin' on the Motorway: Animation of cars and cameras for a DJ shadow broadcast music video.
Dinotopia: Animator for 15 in game NPC animations to be inserted later.
Mythica: Full character animation and motion capture blending of a 2 minute cinematic piece.
Sudeki: Single character animation for X02 trailer. Full character animation, blending of clips, cleanup on E3 2003 trailer.
Whiplash: Character Animator for Cinematic and in game animations. 
Legacy of Kain: Defiance: Character Animator for in game cinematics.
True Crime: Animation and clip blending on multiple Cinematic videos done for the web. Character and object animation.
Daredevil: All animation and Blending of mixed motion capture for 17 minutes of cinematics.
Vanguard: Multiple Full Character Animations for the E3 05 cinematic trailer.
Littlest Pet Shop: Character Animator for multiple cinematic renders over two games in the series.

Zoombinis 3: Animator and 3d Artist on opening cinematic. 
Matchbox Videogame: 3d Artist. Physiqued, animated 2 characters. Low poly modeling of a garbage truck racing model.

3d Artist: Modeling, creating GUI design, and animating for a startup  videogame company with no publisher.

Art Institute of Pittsburgh
Tutor: Tutored in all aspects of Photoshop, Drawing, Math, English, Character creation and Animation.

Freelance Artist (Lightning Arts)
1996 - Present
​Graphic Design, CD designs, 3d Art and Animation, Live Concert visuals, Character creation in both conceptual form and finalized ink or color pieces, background artwork, interface design, custom game skins, CD artwork and illustration

3d ​Animation (Maya, 3dSMax) - Character Design – Level Design (UE4) - Graphic Design (Photoshop) – Illustration (Paintstorm SAI Paint tool) - Video editing (Premiere, After Effects) - Motion Capture – Unity - Unreal Engine – Project Management – Leading Teams - Teaching

Art Institute of Pittsburgh, Pittsburgh, PA

Printer Friendly Resume
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Detailed Resume
Project Breakdown of specific tasks
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3d Animation Resume